
There are other important considerations like utilities (power and water supply) and staff, but the developers have recently spent a lot of time implementing smaller, but fun and useful, mechanics. With this basic mechanic in place, Introversion have spent the past year adding to, and fine tuning, the game. So every cell needs a toilet and a bed, for example. While it costs no money to assign a room, you'll need to buy and place required items into a room in order for it to function. Necessary rooms like cells, kitchens and showers are best to add first, followed by less important but still useful areas like a common room, workshop or infirmary. There are currently a good selection to choose from that all have an impact on your prison. Once your workers have completed this you can assign the role of the new room or rooms you've created. In order to create a building you first need to lay down a foundation. It all works on a few key mechanics that are seamlessly blended to form your perfect prison. It's science, that.ĭespite still being in Alpha, the game is brilliant to play. Afterall, it's tricky to feel sorry for and/or actively disdain little triangular people who don't have legs.

The unavoidably depressing nature of real world prisons is swapped out for a cartoony look that takes some of the 'morals' involved with imprisonment out of the equation. The genius of the game stems from the regulated and well planned nature of prisons, which make it a perfect option for a management title like this. From a lineage of games like RollerCoaster Tycoon, Theme Hospital and RailRoad Tycoon, Prison Architect has a lot on its shoulders as it attempts to update the genre for a modern audience.Īs you'd expect, the game tasks you with designing and managing a penal institution. For the benefit of those who've missed all the buzz, Prison Architect is a title that looks to rejuvenate the once mighty Management Sim genre.


With over $1M raised by February 2013, the game would be transferred on to Steam, making it much easier for the developers to distribute the regular updates. Prison Architect began as an independently crowd-funded concept in mid-2012 and by September was in a playable Alpha. With the alpha of Prison Architect now available on Steam, there's no better time to launch back in and see what Introversion Software have been working on. I think even the developers are surprised by the huge following they've gained over the past months. Around 6 months have passed since then, however, and the game has grown beyond anyone's prediction. The last time we checked in on Prison Architect it was in its early stages and more of an idea than a game. Previews // 11th Aug 2013 - 10 years ago // By Ryan Davies Prison Architect Preview
